It’s been more than three years since Resident Evil 7 was released, so we’re overdue a sequel. Luckily, Resident Evil 8 is now confirmed to be on the way to next-gen consoles next year.
After 2019’s excellent Resident Evil 2 Remake, Capcom brought 1999 classic Resident Evil 3 up to date with modern consoles with its own remake, but now it’s finally ready to continue the main story in Resident Evil 8: Village.
When will Resident Evil 8 be released?
All we know so far is that Resident Evil 8 is coming some time in 2021.
That’s after the launch of the PS5 and Xbox Series X, which both launch in November 2020.
What platforms will Resident Evil 8 be playable on?
Resident Evil 8 was revealed during Sony’s PS5 game reveal, but it’s also coming to Xbox Series X, along with PC.
During the game’s Tokyo Game Show 2020 panel the devs revealed that they’re also “looking into” releasing the game on PS4 and Xbox One, but refused to promise anything. So if you’re not ready to upgrade your console yet you may be in luck, but don’t hold your breath.
Watch the trailer
We have two trailers for the game so far. The first is the official reveal trailer, which takes its sweet time confirming that this even is Resident Evil 8 at all:
The second trailer gives us more spooky scene-setting, and a little gameplay, but also a first look at what appears to be some very sinister Tim Burton-inspired stop-motion-style animation:
What about the gameplay and plot?
Leaks before the game’s release suggested that Resident Evil 8 started life as a spin-off in the Revelations sub-franchise, and the slightly wild tone of the trailers suggests that might well be true.
The game picks up with Ethan and Mia from Resident Evil 7, now settled down for a happily ever after until Chris Redfield rocks up again to ruin things. He drags Ethan off to a rural village where things look… weird.
Some fans speculated that Chris’s new design and odd behaviour meant he might be an imposter, but the devs themselves have confirmed that this is the real Chris in an interview with Famitsu, translated into English by Resident Evil researcher Alex Aniel.
The game is first-person, much like Resident Evil 7, but reportedly features a greater focus on combat and exploration, a bit more in-line with the other mainline games. During a developer diary revealed during Tokyo Game Show 2020 the game’s producers confirmed that it’s intended to feel more open than 7, with larger spaces to explore and more of a sense that players should be able to find their own routes and their own solutions to challenges and puzzles.
The same dev diary confirms that Ethan’s story was really the starting point for the game, which asks what sort of life he would have after the events of 7 – and presumably how well he’ll handle being thrown back into the nightmare.
The second trailer doubles down on the creepy Eastern European vibes, especially in a folk tale that draws heavily on creepy stop-motion animation classics like The Nightmare Before Christmas. This storybook is apparently intended to keep the various plot elements clear for players, so it sounds like this might be typically convoluted Resident Evil fare, with the book there to keep things simple enough for newer players to follow, with the game as a whole intended to be easier to get into.
It’s also clearly breaking away from zombies once again, with werewolves among the new nasties to deal with. In the Famitsu interview mentioned above the devs confirm that these beasts are smart enough to hunt in packs and use weapons. Between that and the village we’re getting strong Resident Evil 4 vibes, which can only be a good thing.
That’s clearly intentional going by the end of the second trailer, which reveals the game’s new Merchant. He doesn’t appear to be the same as Resi 4’s iconic salesman, but Capcom is clearly banking on ”Window shop away” achieving a bit of viral success here.